INFORMATION SYSTEMS

INFORMATION SYSTEMS

Welcome

The Information Systems Program welcomes you and share with you the vision, mission and action fields.

Vision

To become the best Professional School in the country dedicated to the training of international class Information Systems; with an institutional culture in which values are strengthened; committed to the constant search for excellence, the integral development of the student, research and its projection to society.

Mission

To train professionals in specialty of Information Systems with solid, competent, and creative values to solve problems in labor and social context; develop skills to respond changes and challenges in environment; promote applied research in information systems development; promote outreach and social projection activities that benefit society.

 Actions Fields

The Information Systems program focused on management and business as its application environment.

The Information Systems can join public and private institutions in various fields, such as systems development, information systems, artificial intelligence and robotics, IT management, communications systems, business management support, computer systems, teaching and applied research.

The Information Systems Program is accredited by:

Academic Degree and Professional Title awarded:

Degree: Bachelor in Computer and Systems Engineering

Title: Computer and Systems Engineer

Duration: 10 semesters

Study modality: face to face

Study regime: Semester

Languaje: Spanish

The information systems graduate receives solid academic training to develop business processes, implement ERP management systems, design business intelligence and big data applications, create innovative business and startup solutions, plan and lead IT projects in organizations, manage computer systems, develop and manage technological infrastructures, computer security and management of computer centers, integration of solutions for mobile applications, as well as; meet architecture and software design requirements using international quality models based on artificial intelligence, which allows professional practice in institutions and companies in different areas, both in the public and private sectors, as well as; in independent professional practice.

Information Systems

Program Educational Objectives

  1. Generate information systems solutions to respond to problems or needs in a business environment.
  2. Adequately work, with analytic and communicative capacity, to provide solutions which generate value for organizations.
  3. Perform a responsible professional activity, with ethic values, and adequately use available resources in organizations.
  4. Work in multidisciplinary teams, to develop information systems projects to contribute with the progress of our society.
  5. To be a professional committed with continuous learning for his/her personal development.

Student outcomes

Graduates of the program will have an ability to:

  1. Analyze a complex computing problem and to apply principles of computing and other relevant disciplines to identify solutions.
  2. Design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of the program’s discipline.
  3. Communicate effectively in a variety of professional contexts.
  4. Recognize professional responsibilities and make informed judgments in computing practice based on legal and ethical principles.
  5. Function effectively as a member or leader of a team engaged in activities appropriate to the program’s discipline.
  6. Support the delivery, use, and management of information systems within an information systems environment.
  7. Recognition of the need for and an ability to engage in continuing professional development.

Plan de Estudios

Courses Catalog

 
Research

Under the guidelines of national and international accrediting agencies and national regulatory bodies, the program develops its research projects according in three (3) research lines.

Research lines:

Research center: 
https://www.facebook.com/labstiusmp/

FABLAB:
https://www.fablabs.io/labs/fablabusmp/

FULFILLED PROJECTS

  • ARTWARE
  • Prototype of interactive tourist tour with geolocation for archaeological centers
  • HALLOWEEN
  • ARCADE
  • Development of a system based on nanotechnology of micro and nano bubbling in the process of breeding (pre-cultivation and cultivation) of trout in Lake Titicaca Puno
  • Huacachina 3D
  • 3D modeling and augmented reality of the southern sector of the Arequipa sedimentary basin
  • Robotics courses using MECANOS / LEGO MINDSTORMS
  • Organization of Inter school and Inter University Robotics tournament for Vision Event Organized by the Office of University Extension and Projection (EPU)
  • Creation of a 3D virtual center of excellence for the creation of global MSEs for people with disabilities based on a global intercultural approach to promote the use of their fundamental rights and the improvement of the quality of life
  • Educational prototype of gradual teaching using augmented reality technology, with high capacity for interaction and web integration, for the constructive learning of the history and archaeology of Peru by primary school children (CULTIAVENTURA)
  • Implementation of a portable computer laboratory using mobile devices and Raspberry Pi to teach programming in middle and high schools
  • CULTIAVENTURA
  • Deploying an Mpi cluster on Linux Centos for the USMP
  • USMP EARTH
  • Software Model for a Ubiquitous Teaching Environment
  • Manipulables at home
  • Pachacutec Robots
  • World Robotics Olympiad – Indonesia 2013 held at EXPOTIC (Lima-Peru)
  • Implementation of sumo ATOM robot
  • Smart Line Tracker
  • RIMAY 1 Project
  • Adoption of the Peruvian technical standard rt-iso / iec-tr 29110-1-5-2 to create a quality model for project management processes and software implementation «perfil basico en vf consulting sac.
  • Wake UP
  • Jallpa Kujuy
  • Construction of Naylamp Robot
  • II Matec Yao Robotics Contest 2012
  • Construction and programming of line follower robot with forks in competitions at university level
  • Math 4 Live
  • 3D Application
  • Amazons Adventure Game
  • Magic guinea pig
  • Design and manufacture of automated conveyor belt
  • I Matec Yao Robotics Competition 2011

CURRENT PROJECTS

Projects that are currently carried out in the courses of Project I and Project II:

.Proyectos IProyecto II
1SMART VERSATILE MASK AS A TOOL FOR PROTECTION AND CARE FOR DAILY USE IN PEOPLE IN TIMES OF PANDEMICIMPLEMENTATION OF REST APIS TO IMPROVE THE EXCHANGE OF INFORMATION FROM COMMERCIAL REPORTS EB CREDIT REPORT SAC
2VALIDATION OF THE CREDIT PROCESS OF EVALUATION OF MORTGAGE LOANSSYSTEM TO EXECUTE AND MAINTAIN A STRATEGIC PLAN FOR COMPLIANCE WITH GOALS AND OBJECTIVES FOR THE BROKER SIEMPRESEGUROS SRL
3AUGMENTED REALITY AS A HIGH-IMPACT ADVERTISING RESOURCE FOR MICRO AND SMALL BUSINESSES («REAL» BAZAAR BOOKSTORE)APPLICATION TO IMPROVE THE PROCESS OF DETECTION AND PSYCHOLOGICAL MONITORING OF DEPRESSION
4DESIGN AND IMPLEMENTATION OF A SMART PILLBOX WITH DATA ANALYTICS, IOT and CLOUD COMPUTING FOR THE MONITORING AND CONTROL OF MEDICATION INTAKE DIGESTED TO CHRONIC CARDIOVASCULAR DISEASES SUFFERED BY OLDER ADULTSINTELLIGENT EXECUTIVE INFORMATION SYSTEM TO IMPROVE SALES MANAGEMENT IN THE COMPANY PETSHOP OF PERU SACN
5DEVELOPMENT OF AN APPLICATION THAT RECOMMENDS BUSINESS IDEAS TO SMALL ENTREPRENEURS SUPPORTED BY MACHINE LEARNING IMPLEMENT A PERSONNEL ACTIVITY CONTROL SYSTEM TO OPTIMIZE PRODUCTIVITY AND RESPONSE TIME TO REQUESTS FROM THE COMPANY FRACTALIA SYSTEMS
6VIRTUAL ASSISTANCE SYSTEM FOR THE PROCESS OF ACADEMIC COUNSELING TO THE STUDENTS OF THE PROFESSIONAL SCHOOL OF COMPUTER ENGINEERING AND SYSTEMS AT THE USMP.AUTOMATION OF BASIC SERVICES AND MANAGEMENT OF MEMBERS OF CLUB LA ISLA
7IOT SOLUTION FOR MONITORING AND ALERTING PREVENTIVE VEHICLE MAINTENANCE FOR AUTOMOTIVE DEALERSHIP CUSTOMERSBUSINESS INTELLIGENCE SOLUTION TO TRACK AND CONTROL OPERATIONS AND ERRORS IN THE AREA OF ASSET LIABILITY MANAGEMENT, SALES & TRADING AND PRODUCTS AND SALES BCP TREASURY
8THE USE OF IOT TECHNOLOGY FOR THE CONTROL AND IMPROVEMENT OF PRODUCTION IN AVOCADO CROPS IN THE DISTRICT OF MATUCANAIMPLEMENTATION OF MEDIATED REALITY IN THE PROCESS OF LEARNING AND TEACHING OF ARTS AND CULTURE IN THE FIRST YEAR OF SECONDARY SCHOOL IN THE FELIPE SANTIAGO ESTENÓS EDUCATIONAL INSTITUTION IN THE DISTRICT OF CHACLACAYO
9THE IMPLEMENTATION OF A TOOL APPLYING AUGMENTED REALITY FOR THE REINFORCEMENT OF PRACTICAL CLASSES WITHIN THE COMPUTER AND INFORMATICS CAREER OF THE IESTP «AMAZONICO»
10DEVELOPMENT OF A RECOMMENDATION SYSTEM UNDER THE MACHINE LEARNING APPROACH FOR THE VIRTUAL CATALOG OF AGRICULTURAL PRODUCTS OF THE MINISTRY OF AGRICULTURE
11DEVELOPMENT OF A RECOMMENDATION SYSTEM UNDER THE MACHINE LEARNING APPROACH FOR THE VIRTUAL CATALOG OF AGRICULTURAL PRODUCTS OF THE MINISTRY OF AGRICULTURE
12DEVELOPMENT OF A VIDEO GAME WITH AUGMENTED REALITY TO PROMOTE EMPATHIC SKILLS AND REDUCE SCHOOL VIOLENCE IN PRIMARY SCHOOL STUDENTS
13DEVELOPMENT OF PROTOTYPE OF MOBILE APPLICATION OF AUGMENTED REALITY FAIR TO INCREASE THE PURCHASE INTENTION PERCEIVED BY MSC MARKETING SAC CUSTOMERS
14DEVELOPMENT OF MOBILE APPLICATION FOR CONTROL AND MONITORING FOR CHILDREN WITH AUTISTIC DISORDER THROUGH DIGITAL IDENTITY
15ELECTRONIC BOOK WITH AUGMENTED REALITY WITH THE CHARACTERS OF THE HISTORY OF PERU FOR THE STUDENTS OF 2ND GRADE OF SECONDARY SCHOOL IN THE I.E. JOSÉ ABELARDO QUIÑONEZ
16ELECTRONIC BOOK WITH AUGMENTED REALITY WITH THE CHARACTERS OF THE HISTORY OF PERU FOR THE STUDENTS OF 2ND GRADE OF SECONDARY SCHOOL IN THE I.E. JOSÉ ABELARDO QUIÑONEZ
17MOBILE APPLICATION TO IMPROVE READING COMPREHENSION IN STUDENTS OF THE ENGLISH COURSE OF THE SCHOOL «I.E.P FERNANDO STHAL»
18VIRTUAL ASSISTANT TO IMPROVE THE MANAGEMENT OF INCIDENTS AND REQUIREMENTS OF BANCO DE COMERCIO
19INTELLIGENT SYSTEM TO PREVENT DESERTION IN THE CAREER OF INDUSTRIAL ENGINEERING IN THE USMP-FIA
20MOBILE APPLICATION FOR THE MANAGEMENT OF THE SERVICES OF AESTHETIC CENTERS AND BARBERSHOPS 1430 BARBERSHOP
21IMPLEMENTATION PLAN OF VIRTUAL LABORATORIES IN SCHOOL EDUCATION UNDER AUGMENTED REALITY IN THE PRIVATE EDUCATIONAL INSTITUTION SANTIAGO ANTÚNEZ DE MAYOLO

Accreditation

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Academic Semester Graduated Students Finished Students Enrolled Students
2022-II  40  23  397 
2022-I  69  28  438 
2021-II  26  37  419 
2021-I  62  23  428 
2020-II  21  21  382 
2020-I  30  37  412 
2019-II  30  33  429 
2019-I  75  34  475 
2018-II  20  51  504 
2018-I  98  47  584 

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Av. La Fontana 1250 Urb. Sta. Patricia 2nd stage. La Molina

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Administration Office: (511) 2086000 -1162

sistemas@usmp.pe

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